konigcell.static3d#

konigcell.static3d(positions, mode, values=None, radii=None, voxels=None, resolution=None, xlim=None, ylim=None, zlim=None, executor=<class 'concurrent.futures.thread.ThreadPoolExecutor'>, max_workers=None, verbose=True)[source]#

Voxelize / rasterize static particles’ positions onto a 3D voxel grid.

This is exactly like the dynamic3d function, but particles are not considered to be moving - so they are rasterized a spheres.

The input parameters are equivalent to dynamic2d - check its documentation for full details.

Examples

TODO